Skill Gaming Struggles Continue, Manufacturer Synergy Blue Cuts Staff
Posted on: February 26, 2021, 03:28h.
Last updated on: February 26, 2021, 03:45h.
Skill gaming machines were once all the buzz in the US gaming industry. But the innovative gambling devices never caught on.
Synergy Blue, a Las Vegas-based gaming manufacturer that is owned by the Augustine Band of Cahuilla Indians in Southern California, announced this week that it is greatly reducing its workforce. In a statement to CDC Gaming Reports, Synergy said it has contracted Innovation Capital to search for “strategic alternatives.”
Innovation Capital describes its firm as a “leading boutique investment bank dedicated to representing mid-market clients in the gaming, leisure, restaurant, and retail industries.”
It has become painfully obvious to us that we face significant expense hurdles the longer we operate at full capacity,” explained Synergy Blue CEO Amanda Vance. “Unfortunately, like so many other companies in our sector, we were forced to make the painful move of downsizing our operations in an effort to stretch our resources to be able to survive this situation.”
Synergy Blue reported having 46 employees on payroll at the end of 2020. The company did not specify how many positions were eliminated this week.
Skill Gaming Incompetence
Numerous leaders in the US gaming industry came to the conclusion several years back that something had to be done to lure younger people to casino floors. Millennials, research found, don’t nearly fancy a traditional slot machine as much as their elders.
One study, conducted by YouGov, a data analytics firm in London, found that nearly one in two millennials find casinos depressing.
Skill gaming machines, products that involve chance but also elements of aptitude, emerged as a possible solution.
Manufacturers included Synergy Blue, Gamblit, and GameCo. Tens of millions of dollars were invested and spent on research and manufacturing. Dozens of skill gaming products were developed. But today, casino floors are largely vacant of the games.
Gamblit and GameCo have been the skill gaming market leaders. But the companies’ machines are on only two Las Vegas Strip casino floors — MGM Grand and Park MGM.
Gamblit cut its workforce in 2019. And more recently, GameCo’s founder and CEO Blaine Graboyes was denied a new gaming license in Nevada.
Last week, the Nevada Gaming Commission said Graboyes’ past business dealings rendered him unsuitable to continue conducting business in the Nevada gaming industry.
Slots Still King
Traditional slot machines continue to generate the lion’s share of gaming revenue for US casinos. Unlike in some Asian markets where table games are the bet of choice, Americans lose more on the one-armed bandits.
Despite the pandemic and every single commercial casino being forced to close at some point last year, slot machines won more than $18.8 billion in 2020. That was down 33.8 percent from 2019.
Table games won $5 billion in 2020, a year-over-year decline of 39 percent.
Related News Articles
Endeavor Group Exec Shakeup Possible at Australia’s Largest Slots Operator
Betting Platform Super Group Leaves India Following Massive Tax Hike
Genting Shuts Down UK Casino Over Structural Stability Concerns
Most Popular
Sphere Threat Prompts Dolan to End Oak View Agreement
MGM Springfield Casino Evacuated Following Weekend Blaze
This Pizza & Wings Costs $653 at Allegiant VIP Box in Vegas!
IGT Discloses Cybersecurity Incident, Financial Impact Not Clear
Most Commented
-
VEGAS MYTHS RE-BUSTED: Casinos Pump in Extra Oxygen
November 15, 2024 — 4 Comments— -
VEGAS MYTHS RE-BUSTED: The Final Resting Place of Whiskey Pete
October 25, 2024 — 3 Comments— -
Chukchansi Gold Casino Hit with Protests Against Disenrollment
October 21, 2024 — 3 Comments—
Last Comment ( 1 )
i worked for Blaine Graboyes, and yeah, he was that kind of shady. that's not even his real last name.